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HELLO!

I'm a level designer

Professional Work

About Me:

​Hi, I'm Jackson! I'm a lifelong game maker focused on level design, environments, and gameplay engineering.

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I'm working as a contractor at Future Trash and professor at USC but I'm hungry the next challenge, so don't hesitate to reach out!

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​I'm focused on making spaces that play well, with clear layouts, strong readability, and good flow that support pacing, gameplay, and moment-to-moment emotion.

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I'm proud to have worked on excellent projects with excellent people, including Mob Entertainment, Baobab Studios and Barnyard Games.

Program Knowledge:

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Blender

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Maya

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Unreal

Engine

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Photoshop

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Unity

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Illustrator

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