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HELLO!
I'm a level designer
Professional Work
About Me:

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UnrealFest 2024 UEFN

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​Hi, I'm Jackson! I'm a lifelong game maker focused on level design, environments, and gameplay engineering.
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I'm working as a contractor at Future Trash and professor at USC but I'm hungry the next challenge, so don't hesitate to reach out!
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​I'm focused on making spaces that play well, with clear layouts, strong readability, and good flow that support pacing, gameplay, and moment-to-moment emotion.
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I'm proud to have worked on excellent projects with excellent people, including Mob Entertainment, Baobab Studios and Barnyard Games.
Program Knowledge:

Blender

Maya

Unreal
Engine

Photoshop

Unity

Illustrator





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